Thursday, February 21, 2013

About the Game: Action Cards

The final card type that appears in the character deck is the action card.  As the name suggests, action cards are things your character does aside from getting themselves tied up.  The can be either one time effects (immediate actions) or they can stick around for a long time (persistent actions).

Immediate actions have the same three icons as a stationary bondage card.  When you play one, go through the three icons bottom to top exactly the same as triggering a stationary bondage card.  Once the icons have been addressed, proceed by doing whatever it is the card text says to do.

Persistent action cards have no additional effects (i.e. no icons) and remain in play until an effect causes them to leave play.  Some persistent cards have a duration (a clock in the bottom left corner) while others can last indefinitely.  It all depends on what the card says.

A couple of cards from the Pyrosthenes starter and deluxe set.
Here are a couple of action cards.  Get Some Action remains in play permanently and benefits you greatly so long as you keep playing immediate action cards.  Like Unexpected Freedom, for example.  This card is good for some progress and a quick card draw.  It does make your character feel a little foolish, however, as it increases her inaptitude slightly.

That's it for the character deck.  Next time, we switch gears to the far more intriguing scenario deck, starting naturally with the Scenario card.

Thanks for stopping by.

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